Geometry Subzero

Geometry Subzero

Welcome to Ice Age in Geometry Subzero! The new interface of this game has captured any player's heart. Instead of a basic interface, you can experience the cold air when it's snowy in this game. The main character is a little monster who is frozen. The monster moves forward on a road with many spikes. Move, jump, and slide to overcome these dangers! In this game, the diversity of characters is one attractive feature. You can move a turtle, penguin, seal, etc to overcome challenges in this game.

The Basics of Playing Geometry Subzero

DESKTOP
Click the left mouse button to control the character.
MOBILE
Tap on the screen to play the game.

Features at a Glance

Two game modes (Normal Mode and Practice Mode).
Many cute and fun characters in the main menu.
Game music and sound effects linked the character’s movement.
Brilliant graphics with colorful details.

What game engine or tool did the developer choose for this project?

The framework or platform used for cross-platform compatibility is WebGL.

What is the game’s core focus based on its tags?

The game is tagged in the catalog with dash, geometry, run, running, speed.

Are any cruel actions shown in the game?

Yes, Geometry Subzero features elements of violence or cruelty.

Which game genre best describes this title?

The primary game type for this game is Adventure.

Is the game designed for mobile play on phones and tablets?

Geometry Subzero is designed to work on mobile devices.

Who was involved in developing this game?

The person or company responsible for creating this game is Greenlight.

Which gender is this game most likely designed for?

The game is most appropriate for Male & Female.

What is the ideal age group to play this game?

Children can play this game, or it may be designed for older age groups such as Teens.

Are there any blood effects in the game?

Yes, Geometry Subzero contains violent or bloody content.

Is this game safe for children?

No, Geometry Subzero would not be suitable for younger players.
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